forked from team-sg/hero-mark-2
added verdant hills lore
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463014f22e
commit
4d59717b88
12 changed files with 216 additions and 23 deletions
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@ -2,6 +2,7 @@ extends Node2D
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export var target_time_any = 0
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export var target_time_100 = 0
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export (AudioStream) var music
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export (Array, PackedScene) var lore_entries = null
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#Bonuses
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var time_bonus = true
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@ -20,7 +21,11 @@ func _physics_process(delta):
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if Debug.entry == false && Game.can_pause:
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#Pause
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if Input.is_action_just_pressed("pause") && !get_tree().paused:
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get_parent().add_child(Game.pause_screen.instance())
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var pause = Game.pause_screen.instance()
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if lore_entries != null && !lore_entries.empty():
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var entry = lore_entries[randi() % lore_entries.size()]
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pause.lore_entry = entry
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get_parent().add_child(pause)
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# restart level
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if Input.is_action_just_pressed("restart"):
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Game.call_deferred("restart_level")
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