added verdant hills lore

This commit is contained in:
pennyrigate 2023-04-13 13:27:24 -04:00
parent 463014f22e
commit 4d59717b88
12 changed files with 216 additions and 23 deletions

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Width:  |  Height:  |  Size: 430 B

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/verdant_hills.png-c370ff8554ff6b9616cb89947e2207df.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/lore/verdant_hills.png"
dest_files=[ "res://.import/verdant_hills.png-c370ff8554ff6b9616cb89947e2207df.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=2]
[gd_scene load_steps=27 format=2]
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=1]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
@ -21,6 +21,10 @@
[ext_resource path="res://maps/map.gd" type="Script" id=19]
[ext_resource path="res://audio/music/rumble_loop.mp3" type="AudioStream" id=20]
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=21]
[ext_resource path="res://objects/lore/bioslime.tscn" type="PackedScene" id=22]
[ext_resource path="res://objects/lore/catbat.tscn" type="PackedScene" id=23]
[ext_resource path="res://objects/lore/eviscerator.tscn" type="PackedScene" id=24]
[ext_resource path="res://objects/lore/verdant_hills.tscn" type="PackedScene" id=25]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 128 )
@ -31,6 +35,7 @@ script = ExtResource( 19 )
target_time_any = 70
target_time_100 = 180
music = ExtResource( 20 )
lore_entries = [ ExtResource( 25 ), ExtResource( 24 ), ExtResource( 22 ), ExtResource( 23 ) ]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = -2

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@ -2,6 +2,7 @@ extends Node2D
export var target_time_any = 0
export var target_time_100 = 0
export (AudioStream) var music
export (Array, PackedScene) var lore_entries = null
#Bonuses
var time_bonus = true
@ -20,7 +21,11 @@ func _physics_process(delta):
if Debug.entry == false && Game.can_pause:
#Pause
if Input.is_action_just_pressed("pause") && !get_tree().paused:
get_parent().add_child(Game.pause_screen.instance())
var pause = Game.pause_screen.instance()
if lore_entries != null && !lore_entries.empty():
var entry = lore_entries[randi() % lore_entries.size()]
pause.lore_entry = entry
get_parent().add_child(pause)
# restart level
if Input.is_action_just_pressed("restart"):
Game.call_deferred("restart_level")

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@ -1,11 +1,18 @@
extends CanvasLayer
var lore_entry: PackedScene = null
onready var options_screen = $OptionsScreen
onready var lore_container = $LoreContainer
# Called when the node enters the scene tree for the first time.
func _ready():
get_tree().paused = true
$Body/Resume.grab_focus()
#Random lore
if lore_entry != null:
var lore = lore_entry.instance()
lore_container.add_child(lore)
func _physics_process(delta):
#Resume with pause button

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@ -10,14 +10,14 @@
[node name="PauseScreen" type="CanvasLayer"]
pause_mode = 2
layer = 100
layer = 110
script = ExtResource( 4 )
[node name="Border" type="NinePatchRect" parent="."]
margin_left = 64.0
margin_top = 69.0
margin_top = 25.0
margin_right = 192.0
margin_bottom = 123.0
margin_bottom = 79.0
texture = ExtResource( 8 )
patch_margin_left = 3
patch_margin_top = 3
@ -27,18 +27,18 @@ patch_margin_bottom = 3
[node name="ColorRect" type="ColorRect" parent="."]
pause_mode = 2
margin_left = 67.0
margin_top = 72.0
margin_top = 28.0
margin_right = 189.0
margin_bottom = 120.0
margin_bottom = 76.0
color = Color( 0.239216, 0.239216, 0.443137, 1 )
[node name="Paused" type="Label" parent="."]
pause_mode = 2
material = ExtResource( 6 )
margin_left = 64.0
margin_top = 56.0
margin_top = 12.0
margin_right = 192.0
margin_bottom = 70.0
margin_bottom = 26.0
theme = ExtResource( 5 )
text = "PAUSED!"
align = 1
@ -46,9 +46,9 @@ align = 1
[node name="Body" type="Label" parent="."]
pause_mode = 2
margin_left = 64.0
margin_top = 74.0
margin_top = 30.0
margin_right = 192.0
margin_bottom = 120.0
margin_bottom = 76.0
theme = ExtResource( 2 )
text = "RESUME
RESTART
@ -97,6 +97,14 @@ texture_focused = ExtResource( 3 )
[node name="OptionsScreen" parent="." instance=ExtResource( 7 )]
visible = false
[node name="LoreContainer" type="MarginContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 8.0
margin_top = 84.0
margin_right = -8.0
margin_bottom = -14.0
[connection signal="pressed" from="Body/Resume" to="." method="_on_Resume_pressed"]
[connection signal="pressed" from="Body/Restart" to="." method="_on_Restart_pressed"]
[connection signal="pressed" from="Body/Settings" to="." method="_on_Settings_pressed"]

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@ -0,0 +1,34 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/pal_slime_purple.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[ext_resource path="res://graphics/enemy/slime.png" type="Texture" id=4]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
shader_param/palette = ExtResource( 2 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 4 )
region = Rect2( 0, 0, 13, 12 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_right = 256.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 78.0
text = "BioSLime:
A monster made from discarded biological materials for making chimeras. it is the chicken nugget of the chimera world"

32
objects/lore/catbat.tscn Normal file
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@ -0,0 +1,32 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/bat.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 18, 0, 18, 10 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 68.0
margin_right = 256.0
margin_bottom = 123.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 52.0
text = "CATBAT:
A Chimera created from vampire bat and panther materials given an artificial soul"

16
objects/lore/cave.tscn Normal file
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@ -0,0 +1,16 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=1]
[node name="Lore" instance=ExtResource( 1 )]
[node name="Control" parent="." index="1"]
margin_top = 75.0
margin_right = 256.0
margin_bottom = 117.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 39.0
text = "Blue ray caverns is used as a mine by a corporation that wants to create rust and grime"

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@ -0,0 +1,30 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/snake.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 13, 16 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_bottom = 78.0
text = "Eviscerator:
A chimera created by snake and alligator parts, stitched together and turned into a monster.monsters like these have no compassion."

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@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://ui/2ndpuberty_scholar.fnt" type="BitmapFont" id=2]
[node name="Lore" type="HBoxContainer"]
anchor_right = 1.0
@ -9,23 +10,23 @@ theme = ExtResource( 1 )
custom_constants/separation = 0
[node name="Panel" type="PanelContainer" parent="."]
margin_top = 76.0
margin_right = 40.0
margin_bottom = 116.0
rect_min_size = Vector2( 40, 40 )
margin_top = 77.0
margin_right = 38.0
margin_bottom = 115.0
rect_min_size = Vector2( 38, 38 )
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="TextureRect" type="TextureRect" parent="Panel"]
margin_left = 3.0
margin_top = 3.0
margin_right = 37.0
margin_bottom = 37.0
margin_right = 35.0
margin_bottom = 35.0
expand = true
stretch_mode = 4
[node name="Control" type="PanelContainer" parent="."]
margin_left = 40.0
margin_left = 38.0
margin_top = 76.0
margin_right = 256.0
margin_bottom = 116.0
@ -36,10 +37,11 @@ size_flags_vertical = 6
[node name="Label" type="Label" parent="Control"]
margin_left = 3.0
margin_top = 11.0
margin_right = 213.0
margin_bottom = 28.0
text = "Test Text
margin_top = 8.0
margin_right = 215.0
margin_bottom = 31.0
custom_fonts/font = ExtResource( 2 )
text = "Test text
"
align = 1
autowrap = true

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@ -0,0 +1,19 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=1]
[ext_resource path="res://graphics/lore/verdant_hills.png" type="Texture" id=2]
[node name="Lore" instance=ExtResource( 1 )]
[node name="TextureRect" parent="Panel" index="0"]
texture = ExtResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_bottom = 78.0
text = "Verdant hills:
Sg made their home here because it was a peaceful and beautiful place, but that all changed when it was attacked by chimeras."