repair broken references to .wav files

This commit is contained in:
Haze Weathers 2023-10-13 14:38:37 -04:00
parent 377b7b2211
commit 4b58c56473
22 changed files with 17 additions and 408 deletions

View file

@ -1,8 +1,8 @@
[gd_scene load_steps=11 format=2]
[ext_resource path="res://objects/enemy/boss/scrump.gd" type="Script" id=1]
[ext_resource path="res://audio/sounds/gover.wav" type="AudioStream" id=2]
[ext_resource path="res://audio/sounds/die.wav" type="AudioStream" id=3]
[ext_resource path="res://audio/sounds/gover.ogg" type="AudioStream" id=2]
[ext_resource path="res://audio/sounds/die.ogg" type="AudioStream" id=3]
[ext_resource path="res://graphics/enemy/boss/the_scrump.png" type="Texture" id=4]
[ext_resource path="res://audio/sounds/scrump_shot.ogg" type="AudioStream" id=5]

View file

@ -20,7 +20,7 @@ signal died()
export var blood = true
export var death_sound: AudioStream = preload("res://audio/sounds/die.wav")
export var death_sound: AudioStream = preload("res://audio/sounds/die.ogg")
var death_blood_offset = Vector2.ZERO
func _on_Hitbox_area_entered(area):