no more zombie save files

This commit is contained in:
Haze Weathers 2023-09-18 17:14:52 -04:00
parent f97c611b61
commit 4a3f1a7ac3

View file

@ -44,6 +44,7 @@ func select() -> void:
dir.remove(file.file_path) dir.remove(file.file_path)
splatter.emitting = true splatter.emitting = true
Audio.play_sound(Audio.a_die,Audio.ac_die) Audio.play_sound(Audio.a_die,Audio.ac_die)
file = null
refresh() refresh()
@ -59,5 +60,6 @@ func refresh():
$"%TimeCounter".text = "%02d:%02d" % [file.play_time / 3600.0, fmod(file.play_time / 60.0, 60.0)] $"%TimeCounter".text = "%02d:%02d" % [file.play_time / 3600.0, fmod(file.play_time / 60.0, 60.0)]
$"%Difficulty".text = Game.DIFFICULTY_NAMES[file.difficulty] $"%Difficulty".text = Game.DIFFICULTY_NAMES[file.difficulty]
else: else:
file = null
$FileExists.visible = false $FileExists.visible = false
$FileDoesNotExist.visible = true $FileDoesNotExist.visible = true