forked from team-sg/hero-mark-2
no more zombie save files
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1 changed files with 2 additions and 0 deletions
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@ -44,6 +44,7 @@ func select() -> void:
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dir.remove(file.file_path)
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splatter.emitting = true
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Audio.play_sound(Audio.a_die,Audio.ac_die)
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file = null
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refresh()
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@ -59,5 +60,6 @@ func refresh():
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$"%TimeCounter".text = "%02d:%02d" % [file.play_time / 3600.0, fmod(file.play_time / 60.0, 60.0)]
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$"%Difficulty".text = Game.DIFFICULTY_NAMES[file.difficulty]
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else:
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file = null
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$FileExists.visible = false
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$FileDoesNotExist.visible = true
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