forked from team-sg/hero-mark-2
bandana code works now
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1 changed files with 2 additions and 0 deletions
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@ -54,6 +54,8 @@ func _physics_process(delta):
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#Debug 2
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#Debug 2
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if Input.is_action_just_pressed("debug_2"):
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if Input.is_action_just_pressed("debug_2"):
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Game.freeze_frame(1.0)
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Game.freeze_frame(1.0)
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#Infinite arrows
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if infinite_arrows: Game.arrows = 99
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func _input(event):
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func _input(event):
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if event is InputEventKey && event.is_pressed():
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if event is InputEventKey && event.is_pressed():
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