forked from team-sg/hero-mark-2
make options screen always save changes
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parent
262690f237
commit
470857ecfa
2 changed files with 8 additions and 4 deletions
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@ -25,6 +25,10 @@ func _ready() -> void:
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$"%SelectTab".grab_focus()
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func _input(event: InputEvent) -> void:
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Options.save_options()
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func _init_values() -> void:
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# game
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rumble.selection = Options.rumble
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@ -83,12 +83,11 @@ margin_bottom = 32.0
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unique_name_in_owner = true
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margin_top = 36.0
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margin_right = 218.0
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margin_bottom = 132.0
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margin_bottom = 64.0
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focus_mode = 2
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tabs_visible = false
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[node name="Game" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
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visible = false
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anchor_right = 1.0
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anchor_bottom = 1.0
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focus_next = NodePath("Rumble/SelectRumble")
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@ -447,6 +446,7 @@ script = ExtResource( 3 )
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options = [ "off", "on" ]
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[node name="Input" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
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visible = false
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anchor_right = 1.0
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anchor_bottom = 1.0
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focus_next = NodePath("Left/Keyboard")
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@ -663,9 +663,9 @@ action = "shoot"
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[node name="DefaultControls" type="Button" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer"]
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margin_left = 81.0
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margin_top = 136.0
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margin_top = 68.0
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margin_right = 137.0
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margin_bottom = 146.0
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margin_bottom = 78.0
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size_flags_horizontal = 4
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text = "defaults"
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