re-written save and level data system :)

This commit is contained in:
Haze Weathers 2023-01-27 09:51:50 -05:00
parent f3debf74cf
commit 45ddbd5c04
13 changed files with 177 additions and 93 deletions

17
scripts/level_entry.gd Normal file
View file

@ -0,0 +1,17 @@
tool
class_name LevelEntry
extends Resource
export var title = "" setget set_title
export var shard_titles = [
"", "", "", "",
"5 Rainbow Stars",
"Collection Bonus",
"Time Bonus",
"Life Bonus"]
export var save_id = ""
export (PackedScene) var scene
func set_title(value):
title = value
resource_name = value