re-written save and level data system :)

This commit is contained in:
Haze Weathers 2023-01-27 09:51:50 -05:00
parent f3debf74cf
commit 45ddbd5c04
13 changed files with 177 additions and 93 deletions

15
level_data.gd Normal file
View file

@ -0,0 +1,15 @@
tool
extends Node
export var levels = [] setget set_levels
func set_levels(value):
levels = value
for i in levels.size():
if !levels[i]:
levels[i] = LevelEntry.new()
levels[i].resource_name = "New Entry"
func _ready():
if !Engine.editor_hint:
print(levels[0].title)