forked from team-sg/hero-mark-2
turned off camera smoothing
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parent
a2f6d92fb4
commit
3b52ec2cbf
7 changed files with 30 additions and 27 deletions
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@ -1,51 +1,45 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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[ext_resource path="res://objects/rock/rock.tscn" type="PackedScene" id=3]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
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[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5]
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[ext_resource path="res://objects/death tile/death_tile.tscn" type="PackedScene" id=6]
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[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
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[ext_resource path="res://objects/enemy/snail.tscn" type="PackedScene" id=7]
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[ext_resource path="res://graphics/backgrounds/cave.png" type="Texture" id=8]
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[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=9]
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[node name="Map" type="Node2D"]
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[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
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[node name="Camera2D" parent="." instance=ExtResource( 6 )]
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="Camera2D"]
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position = Vector2( 128, 96 )
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texture = ExtResource( 8 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 158, 135 )
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[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
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[node name="TileMap" type="TileMap" parent="."]
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[node name="Enemies" type="Node2D" parent="."]
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[node name="Snail" parent="Enemies" instance=ExtResource( 7 )]
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position = Vector2( 88, 171 )
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left_up_boundry = 3.0
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right_down_boundry = 3.0
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 32, 166 )
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[node name="Ground" type="TileMap" parent="."]
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tile_set = ExtResource( 2 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 1245200, 0, 65537, 1245201, 0, 65537, 1245202, 0, 65537, 1245203, 0, 65537, 1310741, 0, 131072, 1310742, 0, 131073, 1376268, 0, 262144, 1376274, 0, 262144, 1376276, 0, 131072, 1376277, 0, 0, 1376278, 0, 0, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0 )
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[node name="Snail" parent="." instance=ExtResource( 7 )]
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position = Vector2( 204, 171 )
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left_up_boundry = 6.0
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right_down_boundry = 6.0
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tile_data = PoolIntArray( 1245200, 0, 65537, 1245201, 0, 65537, 1245202, 0, 65537, 1245203, 0, 65537, 1310741, 0, 65537, 1376268, 0, 262144, 1376274, 0, 262144, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1441824, 0, 0, 1441825, 0, 0, 1441826, 0, 0, 1441827, 0, 0, 1441828, 0, 0, 1441829, 0, 0, 1441830, 0, 0, 1441831, 0, 0, 1441832, 0, 0, 1441833, 0, 0, 1441834, 0, 0, 1441835, 0, 0, 1441836, 0, 0, 1441837, 0, 0, 1441838, 0, 0, 1441839, 0, 0, 1441840, 0, 0, 1441841, 0, 0, 1441842, 0, 0, 1441843, 0, 0, 1441844, 0, 0, 1441845, 0, 0, 1441846, 0, 0, 1441847, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0, 1507360, 0, 0, 1507361, 0, 0, 1507362, 0, 0, 1507363, 0, 0, 1507364, 0, 0, 1507365, 0, 0, 1507366, 0, 0, 1507367, 0, 0, 1507368, 0, 0, 1507369, 0, 0, 1507370, 0, 0, 1507371, 0, 0, 1507372, 0, 0, 1507373, 0, 0, 1507374, 0, 0, 1507375, 0, 0, 1507376, 0, 0, 1507377, 0, 0, 1507378, 0, 0, 1507379, 0, 0, 1507380, 0, 0, 1507381, 0, 0, 1507382, 0, 0, 1507383, 0, 0 )
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[node name="Rock" parent="." instance=ExtResource( 3 )]
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position = Vector2( 138, 144 )
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[node name="Area2D" parent="." instance=ExtResource( 6 )]
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position = Vector2( 40, 168 )
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[node name="Area2D2" parent="." instance=ExtResource( 6 )]
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position = Vector2( 64, 168 )
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[node name="Death" type="TileMap" parent="."]
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tile_set = ExtResource( 5 )
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cell_size = Vector2( 8, 8 )
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format = 1
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tile_data = PoolIntArray( 1376261, 1, 0, 1376264, 1, 0 )
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[node name="Slime" parent="." instance=ExtResource( 9 )]
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position = Vector2( 122, 168 )
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