forked from team-sg/hero-mark-2
fixed issue where options screen didnt focus on tab selector
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parent
655d000b51
commit
3a4a6edf40
2 changed files with 6 additions and 2 deletions
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@ -267,4 +267,4 @@ func _on_OptionsScreen_exit():
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func _on_OptionsButton_button_down():
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options_screen.visible = true
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options_screen.grab_focus()
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options_screen.focus()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=44 format=2]
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[gd_scene load_steps=45 format=2]
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[ext_resource path="res://menus/level_select_scholar.gd" type="Script" id=1]
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[ext_resource path="res://graphics/level_select/world_map.png" type="Texture" id=2]
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@ -18,6 +18,7 @@
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[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=16]
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[ext_resource path="res://shaders/recolor.tres" type="Shader" id=17]
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[ext_resource path="res://objects/hud/options_screen_scholar.tscn" type="PackedScene" id=18]
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[ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=19]
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[sub_resource type="CanvasItemMaterial" id=9]
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particles_animation = true
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@ -1485,6 +1486,9 @@ text = "YES"
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[node name="OptionsScreen" parent="." instance=ExtResource( 18 )]
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visible = false
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[node name="MenuSounds" parent="." instance=ExtResource( 19 )]
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unique_name_in_owner = true
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[connection signal="button_down" from="MenuPopup/PanelContainer/VBoxContainer/Resume/ResumeButton" to="AnimationPlayer" method="play" binds= [ "hide_menu" ]]
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[connection signal="button_down" from="MenuPopup/PanelContainer/VBoxContainer/Palettes/PalettesButton" to="." method="_on_PalettesButton_button_down"]
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[connection signal="button_down" from="MenuPopup/PanelContainer/VBoxContainer/OptionsButton/OptionsButton" to="." method="_on_OptionsButton_button_down"]
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