forked from team-sg/hero-mark-2
added level restart function
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parent
18f5b28295
commit
3247a67e96
12 changed files with 206 additions and 40 deletions
26
tilesets/t_gui.tres
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26
tilesets/t_gui.tres
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[gd_resource type="TileSet" load_steps=2 format=2]
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[ext_resource path="res://graphics/hud/levelselect_border.png" type="Texture" id=1]
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[resource]
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0/name = "levelselect_border.png 0"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 24, 8 )
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0/tile_mode = 2
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 8, 8 )
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0/autotile/spacing = 0
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0/autotile/occluder_map = [ ]
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0/autotile/navpoly_map = [ ]
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0/autotile/priority_map = [ ]
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0/autotile/z_index_map = [ ]
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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