forked from team-sg/hero-mark-2
more sounds
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parent
9b1e7bd813
commit
31b901acb5
28 changed files with 298 additions and 47 deletions
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@ -1,7 +1,7 @@
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extends Node2D
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func _ready() -> void:
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Audio.play_sound(Audio.a_explosion,Audio.ac_die)
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Audio.play_sound(Audio.a_small_explosion,Audio.ac_die)
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var sprite: AnimatedSprite = get_child(randi() % get_child_count())
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sprite.visible = true
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sprite.play()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=57 format=2]
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[gd_scene load_steps=58 format=2]
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[ext_resource path="res://objects/enemy/boss/famira.gd" type="Script" id=1]
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[ext_resource path="res://shaders/scale3x.gdshader" type="Shader" id=2]
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@ -26,6 +26,7 @@
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[ext_resource path="res://graphics/enemy/boss/fami_parts/head_lower.png" type="Texture" id=24]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/head_upper.png" type="Texture" id=25]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/mouth_tendril.png" type="Texture" id=26]
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[ext_resource path="res://audio/sounds/fami_fire.ogg" type="AudioStream" id=27]
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[ext_resource path="res://graphics/enemy/boss/famira_fire.png" type="Texture" id=28]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/leg_lower.png" type="Texture" id=29]
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[ext_resource path="res://graphics/enemy/boss/fami_parts/hand.png" type="Texture" id=30]
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@ -3396,7 +3397,7 @@ tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/14/keys = {
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"times": PoolRealArray( 0.5 ),
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"times": PoolRealArray( 0.1 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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@ -3637,6 +3638,18 @@ tracks/16/keys = {
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"update": 0,
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"values": [ -40.649 ]
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}
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tracks/17/type = "value"
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tracks/17/path = NodePath("../Fire:playing")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/17/keys = {
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"times": PoolRealArray( 0, 0.3, 2.8 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ false, true, false ]
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}
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[sub_resource type="CapsuleShape2D" id=13]
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radius = 24.0
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@ -4262,25 +4275,25 @@ collision_mask = 128
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monitorable = false
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[node name="Body" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( -3.99538, -23.9291 )
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position = Vector2( 0.00461769, -23.9291 )
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rotation = -0.0114693
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shape = SubResource( 13 )
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[node name="Brain" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 28.8937, -94.5452 )
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rotation = 2.97362
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position = Vector2( 11.5072, -96.7914 )
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rotation = 2.48158
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z_index = 100
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shape = SubResource( 14 )
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[node name="LowerJaw" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( -8.729, -72.6809 )
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rotation = 1.68893
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position = Vector2( -21.3082, -76.1166 )
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rotation = 1.66395
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z_index = 100
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shape = SubResource( 15 )
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[node name="UpperJaw" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 2.60798, -115.968 )
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rotation = -1.16805
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position = Vector2( -21.8181, -103.259 )
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rotation = -1.66238
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z_index = 100
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shape = SubResource( 16 )
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@ -4397,6 +4410,10 @@ collide_with_bodies = false
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[node name="Grumble" type="AudioStreamPlayer" parent="."]
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[node name="Fire" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 27 )
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volume_db = -10.0
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]
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[connection signal="state_entered" from="StateChart/Root/Roar" to="." method="_on_Roar_state_entered" flags=3]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=40 format=2]
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[gd_scene load_steps=43 format=2]
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[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/boss/stg_2600/tailpipes.png" type="Texture" id=2]
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@ -19,6 +19,9 @@
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[ext_resource path="res://shaders/fade.gdshader" type="Shader" id=17]
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[ext_resource path="res://graphics/fade_patterns/stg_explosion.png" type="Texture" id=18]
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[ext_resource path="res://objects/enemy/boss/sg2083.gd" type="Script" id=19]
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[ext_resource path="res://audio/sounds/mech_creak.ogg" type="AudioStream" id=20]
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[ext_resource path="res://audio/sounds/mech_walk_2.ogg" type="AudioStream" id=21]
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[ext_resource path="res://audio/sounds/mech_walk_1.ogg" type="AudioStream" id=22]
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[sub_resource type="RectangleShape2D" id=27]
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extents = Vector2( 44, 76 )
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@ -1035,6 +1038,42 @@ tracks/7/keys = {
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"update": 0,
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"values": [ -26.8344, -19.6257, -38.4223, -35.1608, -26.8344 ]
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}
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tracks/8/type = "value"
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tracks/8/path = NodePath("Walk1:playing")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/keys = {
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"times": PoolRealArray( 0.5 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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}
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tracks/9/type = "value"
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tracks/9/path = NodePath("Walk2:playing")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/9/keys = {
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"times": PoolRealArray( 1 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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}
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tracks/10/type = "value"
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tracks/10/path = NodePath("Creak:playing")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/10/imported = false
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tracks/10/enabled = true
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tracks/10/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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}
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[sub_resource type="Animation" id=15]
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resource_name = "die"
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@ -2203,7 +2242,7 @@ update_scale = false
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[node name="KneeBack" type="Sprite" parent="Axle"]
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modulate = Color( 0.74902, 0.74902, 0.74902, 1 )
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position = Vector2( 6.25089, 28.1233 )
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position = Vector2( 6.25088, 28.1233 )
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scale = Vector2( 1, -1 )
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z_index = -1
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texture = ExtResource( 8 )
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@ -2248,4 +2287,15 @@ monitoring = false
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position = Vector2( 100, 92 )
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shape = SubResource( 26 )
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[node name="Creak" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 20 )
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[node name="Walk1" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 22 )
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volume_db = -6.0
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[node name="Walk2" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 21 )
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volume_db = -6.0
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_finished"]
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