forked from team-sg/hero-mark-2
Nothing personnel, milliseconds...
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6 changed files with 23 additions and 10 deletions
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@ -85,12 +85,12 @@ func change_current_level(amount):
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# set any% scores
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high_score_any.text = "Any%%\n%05d\n%s" % [
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save_data.score_any,
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Game.timeify(save_data.time_any)
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Game.format_time(save_data.time_any)
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]
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# set 100% scores
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high_score_100.text = "100%%\n%05d\n%s" % [
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save_data.score_100,
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Game.timeify(save_data.time_100)
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Game.format_time(save_data.time_100)
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]
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# set collected shards
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for i in 8:
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