forked from team-sg/hero-mark-2
added sprite snapping
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3 changed files with 12 additions and 2 deletions
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@ -323,7 +323,7 @@ func die():
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#Slow down time
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var time_tween = get_tree().create_tween()
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time_tween.tween_property(Engine, "time_scale", 0.1, 0.3)
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Game.ac_music.stop()
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Game.ac_music.stream_paused = true
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yield(time_tween, "finished") #Resume from freeze frame
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yield(get_tree().create_timer(1.0 * 0.1), "timeout")
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Game.call_deferred("restart_level")
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