forked from team-sg/hero-mark-2
implement rest of options, including CRT/LCD filter!
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4 changed files with 31 additions and 12 deletions
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@ -8,7 +8,7 @@ shader = ExtResource( 2 )
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shader_param/enabled = false
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shader_param/resolution = Vector2( 256, 192 )
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shader_param/curvature = Vector2( 0, 0 )
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shader_param/scanline_opacity = Vector2( 0.2, 0.2 )
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shader_param/scanline_opacity = Vector2( 0.2, 0 )
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shader_param/brightness = 1.0
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[node name="SceneManager" type="Node"]
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