forked from team-sg/hero-mark-2
enemies now get squashed by rocks
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416982d88e
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14 changed files with 110 additions and 28 deletions
15
objects/enemy/enemy_climber.gd
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15
objects/enemy/enemy_climber.gd
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extends "res://objects/enemy/enemy.gd"
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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