diff --git a/objects/player/player.tscn b/objects/player/player.tscn index 267f8de..1164b3c 100644 --- a/objects/player/player.tscn +++ b/objects/player/player.tscn @@ -379,7 +379,7 @@ tracks/5/keys = { [sub_resource type="Animation" id=36] resource_name = "shoot grounded" -length = 0.5 +length = 0.25 step = 0.06 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:region_rect") @@ -388,7 +388,7 @@ tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0, 0.06, 0.12, 0.24, 0.3, 0.36 ), +"times": PoolRealArray( 0, 0.03, 0.06, 0.12, 0.15, 0.18 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), "update": 1, "values": [ Rect2( 0, 0, 20, 20 ), Rect2( 20, 0, 20, 20 ), Rect2( 40, 0, 20, 20 ), Rect2( 60, 0, 20, 20 ), Rect2( 80, 0, 20, 20 ), Rect2( 100, 0, 20, 20 ) ] @@ -424,10 +424,10 @@ tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), +"times": PoolRealArray( ), +"transitions": PoolRealArray( ), "update": 1, -"values": [ null ] +"values": [ ] } tracks/4/type = "value" tracks/4/path = NodePath("Sprite:rotation_degrees") @@ -448,7 +448,7 @@ tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { -"times": PoolRealArray( 0.24 ), +"times": PoolRealArray( 0.12 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], @@ -616,9 +616,9 @@ script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] material = SubResource( 38 ) -texture = ExtResource( 3 ) +texture = ExtResource( 10 ) region_enabled = true -region_rect = Rect2( 0, 0, 20, 20 ) +region_rect = Rect2( 100, 0, 20, 20 ) [node name="SwordSprite" type="Sprite" parent="."] material = SubResource( 28 )