diff --git a/autoloads/level_data.tscn b/autoloads/level_data.tscn index 8958938..540d2e7 100644 --- a/autoloads/level_data.tscn +++ b/autoloads/level_data.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=15 format=2] +[gd_scene load_steps=17 format=2] [ext_resource path="res://autoloads/level_data.gd" type="Script" id=1] [ext_resource path="res://maps/map01.tscn" type="PackedScene" id=2] @@ -8,6 +8,7 @@ [ext_resource path="res://maps/mountain.tscn" type="PackedScene" id=6] [ext_resource path="res://maps/abyss.tscn" type="PackedScene" id=7] [ext_resource path="res://maps/boss/boss1_arena.tscn" type="PackedScene" id=8] +[ext_resource path="res://maps/rust.tscn" type="PackedScene" id=9] [sub_resource type="Resource" id=1] resource_name = "Verdant Hills" @@ -57,6 +58,14 @@ shard_titles = [ "You", "Can", "(not)", "Breathe", "5 Rainbow Stars", "Collectio save_id = "abyss" scene = ExtResource( 7 ) +[sub_resource type="Resource" id=7] +resource_name = "Rust Inc." +script = ExtResource( 5 ) +title = "Rust Inc." +shard_titles = [ "No breaks", "Long shift", "Low pay", "Can't sit", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ] +save_id = "rust" +scene = ExtResource( 9 ) + [node name="LevelData" type="Node"] script = ExtResource( 1 ) -levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 5 ) ] +levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 5 ), SubResource( 7 ) ] diff --git a/graphics/enemy/robosnake.png b/graphics/enemy/robosnake.png new file mode 100644 index 0000000..497ad3e Binary files /dev/null and b/graphics/enemy/robosnake.png differ diff --git a/graphics/enemy/robosnake.png.import b/graphics/enemy/robosnake.png.import new file mode 100644 index 0000000..4540efb --- /dev/null +++ b/graphics/enemy/robosnake.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/robosnake.png-9628cd695b11d94f81ee466c12b59d7e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/robosnake.png" +dest_files=[ "res://.import/robosnake.png-9628cd695b11d94f81ee466c12b59d7e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/graphics/enemy/roboturret.png b/graphics/enemy/roboturret.png new file mode 100644 index 0000000..c1c04d5 Binary files /dev/null and b/graphics/enemy/roboturret.png differ diff --git a/graphics/enemy/roboturret.png.import b/graphics/enemy/roboturret.png.import new file mode 100644 index 0000000..6cfe625 --- /dev/null +++ b/graphics/enemy/roboturret.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/roboturret.png-e07ce7c3906f2fea34c536c816695e97.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/roboturret.png" +dest_files=[ "res://.import/roboturret.png-e07ce7c3906f2fea34c536c816695e97.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/graphics/enemy/roboturret_projectile.png b/graphics/enemy/roboturret_projectile.png new file mode 100644 index 0000000..6d2c066 Binary files /dev/null and b/graphics/enemy/roboturret_projectile.png differ diff --git a/graphics/enemy/roboturret_projectile.png.import b/graphics/enemy/roboturret_projectile.png.import new file mode 100644 index 0000000..f91009a --- /dev/null +++ b/graphics/enemy/roboturret_projectile.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/roboturret_projectile.png-d7d81b85620cc134b26a04626029ce57.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/enemy/roboturret_projectile.png" +dest_files=[ "res://.import/roboturret_projectile.png-d7d81b85620cc134b26a04626029ce57.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/maps/rust.tscn b/maps/rust.tscn index 8fde108..4534314 100644 --- a/maps/rust.tscn +++ b/maps/rust.tscn @@ -1,9 +1,11 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://maps/map.gd" type="Script" id=1] [ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=2] [ext_resource path="res://graphics/backgrounds/rust.png" type="Texture" id=3] [ext_resource path="res://tilesets/t_rust.tres" type="TileSet" id=4] +[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=5] +[ext_resource path="res://objects/enemy/robosnake.tscn" type="PackedScene" id=6] [node name="Map" type="Node2D" groups=["map"]] pause_mode = 1 @@ -17,9 +19,22 @@ layer = -64 [node name="Sprite" type="Sprite" parent="CanvasLayer"] position = Vector2( 128, 96 ) texture = ExtResource( 3 ) +__meta__ = { +"_edit_lock_": true +} [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource( 4 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( 1245195, 0, 65537, 1245196, 0, 65537, 1245197, 0, 65537, 1245198, 0, 65537, 1441792, 0, 1, 1441793, 0, 2, 1441794, 0, 2, 1441795, 0, 2, 1441796, 0, 2, 1441797, 0, 2, 1441798, 0, 2, 1441799, 0, 2, 1441800, 0, 2, 1441801, 0, 2, 1441802, 0, 2, 1441803, 0, 2, 1441804, 0, 2, 1441805, 0, 2, 1441806, 0, 2, 1441807, 0, 2, 1441808, 0, 2, 1441809, 0, 2, 1441810, 0, 2, 1441811, 0, 2, 1441812, 0, 2, 1441813, 0, 2, 1441814, 0, 2, 1441815, 0, 2, 1441816, 0, 2, 1441817, 0, 2, 1441818, 0, 2, 1441819, 0, 2, 1441820, 0, 2, 1441821, 0, 2, 1441822, 0, 2, 1441823, 0, 2, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0 ) + +[node name="Player" parent="." instance=ExtResource( 5 )] +position = Vector2( 48, 152 ) + +[node name="Enemies" type="Node2D" parent="."] + +[node name="RoboSnake" parent="Enemies" instance=ExtResource( 6 )] +position = Vector2( 232, 168 ) +left_up_boundry = 4.0 +right_down_boundry = 4.0 diff --git a/maps/test_room.tscn b/maps/test_room.tscn deleted file mode 100644 index e2de6b3..0000000 --- a/maps/test_room.tscn +++ /dev/null @@ -1,209 +0,0 @@ -[gd_scene load_steps=29 format=2] - -[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1] -[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2] -[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3] -[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4] -[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5] -[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6] -[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7] -[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=8] -[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=9] -[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10] -[ext_resource path="res://maps/map.gd" type="Script" id=11] -[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12] -[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13] -[ext_resource path="res://objects/environment/falling_block/falling_block.tscn" type="PackedScene" id=14] -[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=15] -[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16] -[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=17] -[ext_resource path="res://objects/enemy/mine.tscn" type="PackedScene" id=18] -[ext_resource path="res://objects/enemy/explosion.tscn" type="PackedScene" id=19] -[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20] -[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21] -[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22] -[ext_resource path="res://objects/enemy/laser_wall.tscn" type="PackedScene" id=23] - -[sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 16, 20 ) - -[sub_resource type="ShaderMaterial" id=4] -shader = ExtResource( 17 ) -shader_param/border_color = Color( 0, 0, 0, 1 ) -shader_param/border_corners = false - -[sub_resource type="AtlasTexture" id=6] -atlas = ExtResource( 21 ) -region = Rect2( 0, 0, 12, 12 ) - -[sub_resource type="AtlasTexture" id=7] -atlas = ExtResource( 21 ) -region = Rect2( 12, 0, 12, 12 ) - -[sub_resource type="SpriteFrames" id=5] -animations = [ { -"frames": [ SubResource( 6 ), SubResource( 7 ) ], -"loop": true, -"name": "default", -"speed": 20.0 -} ] - -[node name="Map2" type="Node2D" groups=["map"]] -script = ExtResource( 11 ) - -[node name="Camera2D" parent="." instance=ExtResource( 6 )] -current = false - -[node name="Sprite" type="Sprite" parent="Camera2D"] -position = Vector2( 128, 96 ) -z_index = -50 -texture = ExtResource( 7 ) -__meta__ = { -"_edit_lock_": true -} - -[node name="CanvasLayer" parent="." instance=ExtResource( 4 )] - -[node name="Ground" type="TileMap" parent="."] -tile_set = ExtResource( 3 ) -cell_size = Vector2( 8, 8 ) -collision_layer = 9 -format = 1 -tile_data = PoolIntArray( 393234, 0, 65537, 393235, 0, 65537, 393240, 0, 65537, 393241, 0, 65537, 851986, 0, 0, 851987, 0, 0, 851988, 0, 0, 851989, 0, 0, 851990, 0, 0, 983064, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 ) - -[node name="Rock" parent="." instance=ExtResource( 9 )] -position = Vector2( 144, 152 ) - -[node name="Slime" parent="." instance=ExtResource( 10 )] -position = Vector2( 264, 168 ) - -[node name="Slime2" parent="." instance=ExtResource( 10 )] -position = Vector2( 264, 160 ) - -[node name="Slime2" parent="." instance=ExtResource( 10 )] -position = Vector2( 216, 168 ) - -[node name="Slime3" parent="." instance=ExtResource( 10 )] -position = Vector2( 216, 168 ) - -[node name="Slime4" parent="." instance=ExtResource( 10 )] -position = Vector2( 216, 168 ) - -[node name="Arrow" parent="." instance=ExtResource( 13 )] -position = Vector2( 104, 120 ) - -[node name="Player" parent="." instance=ExtResource( 1 )] -position = Vector2( 104, 110 ) - -[node name="Ladder3" parent="." instance=ExtResource( 8 )] -position = Vector2( 40, 136 ) -scale = Vector2( 1, 5 ) - -[node name="Ladder" type="TileMap" parent="."] -tile_set = ExtResource( 2 ) -cell_size = Vector2( 8, 8 ) -collision_layer = 9 -format = 1 -tile_data = PoolIntArray( 1114117, 0, 196610, 1179653, 0, 196608, 1245189, 0, 196608, 1310725, 0, 196608, 1376261, 0, 196609 ) - -[node name="Death" type="TileMap" parent="."] -visible = false -tile_set = ExtResource( 5 ) -cell_size = Vector2( 8, 8 ) -format = 1 - -[node name="Turniwood5" parent="." instance=ExtResource( 12 )] -position = Vector2( 80, 120 ) - -[node name="Turniwood10" parent="." instance=ExtResource( 12 )] -position = Vector2( 184, 160 ) - -[node name="Turniwood6" parent="." instance=ExtResource( 12 )] -position = Vector2( 72, 112 ) -delay = 0.5 - -[node name="Turniwood8" parent="." instance=ExtResource( 12 )] -position = Vector2( 64, 104 ) -delay = 1.0 - -[node name="Turniwood7" parent="." instance=ExtResource( 12 )] -position = Vector2( 56, 96 ) -delay = 1.5 - -[node name="Turniwood9" parent="." instance=ExtResource( 12 )] -position = Vector2( 48, 88 ) -delay = 2.0 - -[node name="FallingBlock" parent="." instance=ExtResource( 14 )] -position = Vector2( 192, 112 ) - -[node name="MovingPlatform2" parent="." instance=ExtResource( 15 )] -position = Vector2( 176, 48 ) -left_up_boundry = 2.0 -right_down_boundry = 2.0 - -[node name="RespawnPoint" parent="." instance=ExtResource( 16 )] -position = Vector2( 88, 160 ) - -[node name="CollisionShape2D" type="CollisionShape2D" parent="RespawnPoint"] -position = Vector2( 0, -4 ) -shape = SubResource( 1 ) - -[node name="Mine" parent="." instance=ExtResource( 18 )] -position = Vector2( 232, 144 ) - -[node name="Explosion" parent="." instance=ExtResource( 19 )] -position = Vector2( 112, 40 ) - -[node name="Tin" parent="." instance=ExtResource( 20 )] -position = Vector2( 168, 96 ) -up_boundary = 3.0 -down_boundary = 3.0 - -[node name="Tin2" parent="." instance=ExtResource( 20 )] -position = Vector2( 32, 72 ) -up_boundary = 3.0 -down_boundary = 3.0 - -[node name="SawTest3" type="AnimatedSprite" parent="."] -material = SubResource( 4 ) -position = Vector2( 120, 168 ) -z_index = -3 -frames = SubResource( 5 ) -playing = true - -[node name="SawTest4" type="AnimatedSprite" parent="."] -material = SubResource( 4 ) -position = Vector2( 160, 168 ) -z_index = -3 -frames = SubResource( 5 ) -frame = 1 -playing = true - -[node name="SawTest5" type="AnimatedSprite" parent="."] -material = SubResource( 4 ) -position = Vector2( 56, 176 ) -z_index = -3 -frames = SubResource( 5 ) -frame = 1 -playing = true - -[node name="RollingFiend" parent="." instance=ExtResource( 22 )] -position = Vector2( 48, 120 ) - -[node name="AnimatedSprite" parent="RollingFiend" index="0"] -visible = false - -[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"] -material = SubResource( 4 ) -position = Vector2( 4, 4 ) -z_index = -3 -frames = SubResource( 5 ) -playing = true - -[node name="LaserWall" parent="." instance=ExtResource( 23 )] -position = Vector2( 152, 112 ) -left_up_boundry = 1.0 -right_down_boundry = 3.0 - -[editable path="RollingFiend"] diff --git a/objects/enemy/robosnake.tscn b/objects/enemy/robosnake.tscn new file mode 100644 index 0000000..8287470 --- /dev/null +++ b/objects/enemy/robosnake.tscn @@ -0,0 +1,9 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://objects/enemy/snake.tscn" type="PackedScene" id=1] + +[node name="Snake" instance=ExtResource( 1 )] + +[node name="AnimatedSprite" parent="." index="0"] +animation = "robo" +frame = 0 diff --git a/objects/enemy/roboturret.gd b/objects/enemy/roboturret.gd new file mode 100644 index 0000000..72ebbfd --- /dev/null +++ b/objects/enemy/roboturret.gd @@ -0,0 +1,35 @@ +extends "res://objects/enemy/enemy.gd" + +#Exports +export var shoot_time = 1.0 +export var arrow_speed = 80.0 +#Onready +onready var timer = $Timer +onready var anims = $AnimationPlayer +onready var shootpos = $ShootPos +onready var raycast = $RayCast2D +const ArrowProjectile = preload("res://objects/enemy/roboturret_proj.tscn") + +func _physics_process(delta): + if raycast.is_colliding(): + if sign(shootpos.position.x) == -1: + anims.play("turn right") + else: + anims.play("turn left") + +func spawn_bullet(): + var arrow = ArrowProjectile.instance() + if scale.x > 0: + arrow.global_position = global_position + shootpos.position + else: + arrow.global_position = global_position + shootpos.position + arrow.direction = sign(shootpos.position.x) + arrow.target_group = "player" + arrow.speed = arrow_speed + Game.get_map().add_child(arrow) + timer.start(shoot_time) + +func _on_Timer_timeout(): + if !anims.is_playing(): spawn_bullet() + + diff --git a/objects/enemy/roboturret.tscn b/objects/enemy/roboturret.tscn new file mode 100644 index 0000000..770c52e --- /dev/null +++ b/objects/enemy/roboturret.tscn @@ -0,0 +1,146 @@ +[gd_scene load_steps=9 format=2] + +[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1] +[ext_resource path="res://graphics/enemy/roboturret.png" type="Texture" id=2] +[ext_resource path="res://objects/enemy/roboturret.gd" type="Script" id=3] + +[sub_resource type="ShaderMaterial" id=1] +shader = ExtResource( 1 ) +shader_param/border_color = Color( 0, 0, 0, 1 ) +shader_param/border_corners = false + +[sub_resource type="Animation" id=2] +length = 0.001 +tracks/0/type = "value" +tracks/0/path = NodePath("ShootPos:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector2( -9, 2 ) ] +} + +[sub_resource type="Animation" id=3] +resource_name = "turn left" +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 4, 3, 2, 1, 0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("ShootPos:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.4 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ Vector2( 9, 3 ), Vector2( -9, 3 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("RayCast2D:cast_to") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 0.4 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ Vector2( -48, 0 ), Vector2( 48, 0 ) ] +} + +[sub_resource type="Animation" id=4] +resource_name = "turn right" +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("ShootPos:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.4 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ Vector2( -9, 3 ), Vector2( 9, 3 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("RayCast2D:cast_to") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 0.4 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ Vector2( 48, 0 ), Vector2( -48, 0 ) ] +} + +[sub_resource type="RectangleShape2D" id=5] +extents = Vector2( 4, 4 ) + +[node name="Roboturret" type="Node2D"] +script = ExtResource( 3 ) +score_for_killing = 100 + +[node name="Sprite" type="Sprite" parent="."] +material = SubResource( 1 ) +position = Vector2( 3, 0 ) +texture = ExtResource( 2 ) +hframes = 5 +region_rect = Rect2( 20, 0, 20, 16 ) + +[node name="ShootPos" type="Position2D" parent="."] +position = Vector2( -9, 2 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/RESET = SubResource( 2 ) +"anims/turn left" = SubResource( 3 ) +"anims/turn right" = SubResource( 4 ) + +[node name="Timer" type="Timer" parent="."] +autostart = true + +[node name="RayCast2D" type="RayCast2D" parent="."] +position = Vector2( 3, 3 ) +enabled = true +cast_to = Vector2( 45, 0 ) +collision_mask = 8 +collide_with_areas = true + +[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] +position = Vector2( 4, 4 ) +shape = SubResource( 5 ) + +[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] +[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"] diff --git a/objects/enemy/roboturret_proj.tscn b/objects/enemy/roboturret_proj.tscn new file mode 100644 index 0000000..56e1ca8 --- /dev/null +++ b/objects/enemy/roboturret_proj.tscn @@ -0,0 +1,20 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://objects/enemy/enemy_arrow.tscn" type="PackedScene" id=1] +[ext_resource path="res://graphics/enemy/roboturret_projectile.png" type="Texture" id=2] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 3.5, 1 ) + +[node name="BulletBall" instance=ExtResource( 1 )] + +[node name="Sprite" parent="." index="0"] +texture = ExtResource( 2 ) + +[node name="DustParticles" parent="." index="1"] +position = Vector2( -2, 0 ) +amount = 8 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +position = Vector2( -0.5, 0 ) +shape = SubResource( 1 )