forked from team-sg/hero-mark-2
un-bullshitted some levels
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9 changed files with 55 additions and 62 deletions
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@ -22,6 +22,8 @@ var current_level = 0 #Current level being played
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var current_file = 1 #Current save file
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var shards_collected = [false,false,false,false,false,false,false,false,false,false]
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var is_marathon_mode = false
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var is_easy_mode = false
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var easy_mode_speed_factor = 0.75
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var use_lives = false
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var can_pause = true
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@ -32,7 +32,7 @@ scene = ExtResource( 3 )
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resource_name = "Echo Mountain"
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script = ExtResource( 5 )
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title = "Echo Mountain"
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shard_titles = [ "Fiend's Trick Jump", "Speed Snake!", "Twin Rolling Fiends", "Crafty Bat", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Push the Rock", "Twin Rolling Fiends", "Beware! Moving Platforms", "Crafty CatBat", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "mountain"
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scene = ExtResource( 6 )
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