Marisa Rigate's Big Commit: Disaster Averted!

This commit is contained in:
Haze Weathers 2023-12-25 01:01:59 -05:00
parent 1215099f4d
commit 263d6219cc
19 changed files with 314 additions and 95 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=22 format=2]
[gd_scene load_steps=19 format=2]
[ext_resource path="res://menus/level_select_scholar.gd" type="Script" id=1]
[ext_resource path="res://graphics/level_select/world_map.png" type="Texture" id=2]
@ -7,11 +7,9 @@
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=5]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=7]
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=8]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=9]
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=10]
[ext_resource path="res://objects/collectibles/shard.tscn" type="PackedScene" id=11]
[ext_resource path="res://graphics/falling_block/woeful_soul.png" type="Texture" id=12]
[ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=14]
[sub_resource type="Curve2D" id=1]
@ -33,10 +31,6 @@ shader_param/ammount = Vector2( 2, 0 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 4, 0 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 12 )
region = Rect2( 8, 0, 8, 8 )
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 9 )
shader_param/border_color = Color( 0, 0, 0, 1 )
@ -209,7 +203,6 @@ offset = 300.0
[node name="CurrentLevel" type="HBoxContainer" parent="."]
anchor_right = 1.0
margin_bottom = 16.0
theme = ExtResource( 4 )
alignment = 1
[node name="BackArrow" type="TextureRect" parent="CurrentLevel"]
@ -235,51 +228,15 @@ text = "Verdant Hills"
align = 1
valign = 1
[node name="ForwardStatus" type="TabContainer" parent="CurrentLevel"]
unique_name_in_owner = true
margin_left = 177.0
margin_right = 183.0
margin_bottom = 16.0
tabs_visible = false
[node name="ForwardArrow" type="TextureRect" parent="CurrentLevel/ForwardStatus"]
[node name="ForwardArrow" type="TextureRect" parent="CurrentLevel"]
unique_name_in_owner = true
material = SubResource( 3 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 177.0
margin_top = 4.0
margin_right = 183.0
margin_bottom = 12.0
size_flags_vertical = 4
texture = ExtResource( 5 )
stretch_mode = 4
[node name="NotEnoughShards" type="HBoxContainer" parent="CurrentLevel/ForwardStatus"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
[node name="Shard" type="TextureRect" parent="CurrentLevel/ForwardStatus/NotEnoughShards"]
material = ExtResource( 6 )
margin_top = 2.0
margin_right = 11.0
margin_bottom = 13.0
size_flags_vertical = 4
texture = ExtResource( 10 )
[node name="ShardsRequired" type="Label" parent="CurrentLevel/ForwardStatus/NotEnoughShards"]
unique_name_in_owner = true
margin_left = 15.0
margin_top = 3.0
margin_right = 29.0
margin_bottom = 13.0
custom_colors/font_color = Color( 0.960784, 0.2, 0.258824, 1 )
custom_fonts/font = ExtResource( 8 )
text = "20"
[node name="BossNotBeaten" type="TextureRect" parent="CurrentLevel/ForwardStatus"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
texture = SubResource( 9 )
stretch_mode = 4
[node name="LevelStats" type="Panel" parent="."]
visible = false