forked from team-sg/hero-mark-2
level select improvements: shard count, locations for missing bosses and beta levels
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11 changed files with 194 additions and 21 deletions
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@ -29,6 +29,7 @@ onready var shards_block: HBoxContainer = $"%ShardsBlock"
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onready var shards_needed: Label = $"%ShardsNeeded"
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func _ready() -> void:
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$ShardCount.text = "%02d" % Save.current_file.get_total_shards()
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Fade.fade_in(0.4)
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Audio.ac_music.stop()
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# set initial offset
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