level select improvements: shard count, locations for missing bosses and beta levels

This commit is contained in:
Haze Weathers 2024-02-27 18:53:14 -05:00
parent e2a45fafda
commit 262690f237
11 changed files with 194 additions and 21 deletions

View file

@ -29,6 +29,7 @@ onready var shards_block: HBoxContainer = $"%ShardsBlock"
onready var shards_needed: Label = $"%ShardsNeeded"
func _ready() -> void:
$ShardCount.text = "%02d" % Save.current_file.get_total_shards()
Fade.fade_in(0.4)
Audio.ac_music.stop()
# set initial offset