fixed shmeconds

This commit is contained in:
pennyrigate 2023-09-19 10:16:07 -04:00
parent 245abf90f3
commit 259fc5ce76
4 changed files with 9 additions and 9 deletions

View file

@ -14,12 +14,12 @@ onready var high_counter = $HighCounter
onready var time_counter = $TimeCounter
onready var oxygen = $Oxygen
onready var oxygen_meter = $Oxygen/OxygenMeter
onready var start_time = Time.get_ticks_msec()
export var song_name = "♫Music"
export (Color) var bonus_color
func _ready():
Game.time = 0
#Change graphics depending on if lives are on
if Game.use_lives:
$LivesHead.visible = true
@ -75,7 +75,7 @@ func _physics_process(delta):
else:
lives_counter.modulate = Color.white
##Timer
Game.time += delta
Game.time = Time.get_ticks_msec() - start_time
time_counter.text = Game.timeify(Game.time)
#Time bonus counter
if (Game.has_collection_bonus() && Game.time <= Game.get_map().target_time_100) or (!Game.has_collection_bonus() && Game.time <= Game.get_map().target_time_any):