forked from team-sg/hero-mark-2
make turning platforms one-way
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@ -115,6 +115,7 @@ collision_layer = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 4, 4 )
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shape = SubResource( 1 )
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one_way_collision = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/idle = SubResource( 2 )
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