forked from team-sg/hero-mark-2
eeeh? easy mode? only kids play in easy mode!!
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273ede7e9d
commit
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18 changed files with 126 additions and 86 deletions
92
objects/enemy/boss/scrump_projectile.tscn
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92
objects/enemy/boss/scrump_projectile.tscn
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://graphics/particles/goo_back.png" type="Texture" id=1]
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[ext_resource path="res://graphics/particles/goo_trail.png" type="Texture" id=2]
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[ext_resource path="res://graphics/particles/goo.png" type="Texture" id=3]
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[ext_resource path="res://objects/enemy/boss/scrump_projectile.gd" type="Script" id=4]
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[sub_resource type="Curve" id=2]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 3 )
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[node name="Boss1Projectile" type="Node2D"]
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z_index = -1
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script = ExtResource( 4 )
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[node name="GooTrail" type="CPUParticles2D" parent="."]
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position = Vector2( 0, 4 )
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z_index = -1
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local_coords = false
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texture = ExtResource( 2 )
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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spread = 180.0
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gravity = Vector2( 0, 40 )
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initial_velocity = 8.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.5
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scale_amount_curve = SubResource( 2 )
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[node name="GooBackground" type="CPUParticles2D" parent="."]
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position = Vector2( 0, 4 )
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amount = 16
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texture = ExtResource( 1 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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spread = 180.0
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gravity = Vector2( 0, 0 )
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initial_velocity = 4.0
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.8
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scale_amount_curve = SubResource( 3 )
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[node name="GooBackgroundFall" type="CPUParticles2D" parent="."]
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position = Vector2( 0, 4 )
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amount = 16
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preprocess = 1.0
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texture = ExtResource( 1 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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spread = 180.0
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gravity = Vector2( 80, 0 )
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initial_velocity = 4.0
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.8
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scale_amount_curve = SubResource( 3 )
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[node name="GooForeground" type="CPUParticles2D" parent="."]
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position = Vector2( 0, 4 )
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lifetime = 0.5
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preprocess = 0.5
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texture = ExtResource( 3 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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spread = 180.0
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gravity = Vector2( 80, 0 )
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initial_velocity = 4.0
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.4
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scale_amount_curve = SubResource( 3 )
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[node name="Hitbox" type="Area2D" parent="."]
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position = Vector2( 0, 4 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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shape = SubResource( 1 )
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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