forked from team-sg/hero-mark-2
adjusted z index so shows up above background tiles
This commit is contained in:
parent
96e5b8f34c
commit
1ed02f7d26
1 changed files with 1 additions and 0 deletions
|
@ -20,6 +20,7 @@ extents = Vector2( 5.5, 3.5 )
|
||||||
_data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0, 0, 0 ]
|
_data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0, 0, 0 ]
|
||||||
|
|
||||||
[node name="ArrowProjectile" type="Node2D"]
|
[node name="ArrowProjectile" type="Node2D"]
|
||||||
|
z_index = 1
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 3 )
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="."]
|
[node name="Sprite" type="Sprite" parent="."]
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue