adjusted z index so shows up above background tiles

This commit is contained in:
pennyrigate 2023-03-24 19:19:57 -04:00
parent 96e5b8f34c
commit 1ed02f7d26

View file

@ -20,6 +20,7 @@ extents = Vector2( 5.5, 3.5 )
_data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0, 0, 0 ]
[node name="ArrowProjectile" type="Node2D"]
z_index = 1
script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]