From 1c28e4d005d2d7a6e2be783712ce750e4532cc9d Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Sun, 7 Jul 2024 19:50:32 -0400 Subject: [PATCH] fix artificial souls popping into place at beginning of level --- objects/enemy/artificial_soul.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/objects/enemy/artificial_soul.gd b/objects/enemy/artificial_soul.gd index c593b1d..e6c2fe2 100644 --- a/objects/enemy/artificial_soul.gd +++ b/objects/enemy/artificial_soul.gd @@ -13,6 +13,7 @@ onready var remote_transform: RemoteTransform2D = $Pivot/RemoteTransform func _ready() -> void: pivot.rotation = initial_angle * 0.785398 # TAU / 8.0 + remote_transform.position.x = radius * 8.0 if Engine.editor_hint: return # adjust to difficulty