diff --git a/objects/enemy/artificial_soul.gd b/objects/enemy/artificial_soul.gd index c593b1d..e6c2fe2 100644 --- a/objects/enemy/artificial_soul.gd +++ b/objects/enemy/artificial_soul.gd @@ -13,6 +13,7 @@ onready var remote_transform: RemoteTransform2D = $Pivot/RemoteTransform func _ready() -> void: pivot.rotation = initial_angle * 0.785398 # TAU / 8.0 + remote_transform.position.x = radius * 8.0 if Engine.editor_hint: return # adjust to difficulty