made some changes :)

This commit is contained in:
pennyrigate 2023-09-26 20:54:25 -04:00
parent d3e402bb5b
commit 1a7c40f688
16 changed files with 311 additions and 13 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://objects/enemy/boss/2600.gd" type="Script" id=1]
[ext_resource path="res://graphics/enemy/boss/stg_2600/tailpipes.png" type="Texture" id=2]
@ -15,6 +15,7 @@
[ext_resource path="res://graphics/enemy/boss/stg_2600/beam_gradient.png" type="Texture" id=13]
[ext_resource path="res://shaders/beam_cycle.gdshader" type="Shader" id=14]
[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=15]
[ext_resource path="res://graphics/particles/smoke.png" type="Texture" id=16]
[sub_resource type="ShaderMaterial" id=11]
shader = ExtResource( 3 )
@ -72,10 +73,13 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 1.6, 3.4 ),
"transitions": PoolRealArray( 1, 1 ),
"times": PoolRealArray( 0, 1.6, 3.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"values": [ {
"args": [ true ],
"method": "_play_charge_sound"
}, {
"args": [ true ],
"method": "_play_laser_sound"
}, {
"args": [ false ],
@ -340,8 +344,9 @@ texture = ExtResource( 2 )
[node name="SmokeParticles" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
position = Vector2( 10, -10 )
amount = 12
texture = ExtResource( 15 )
direction = Vector2( 1, -1 )
texture = ExtResource( 16 )
direction = Vector2( 1.25, -1 )
spread = 0.0
gravity = Vector2( 0, -30 )
initial_velocity = 20.0
initial_velocity_random = 1.0
@ -357,8 +362,9 @@ color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
[node name="SmokeParticles2" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
position = Vector2( 8, 0 )
amount = 12
texture = ExtResource( 15 )
direction = Vector2( 1, -1 )
texture = ExtResource( 16 )
direction = Vector2( 1.25, -1 )
spread = 0.0
gravity = Vector2( 0, -30 )
initial_velocity = 20.0
initial_velocity_random = 1.0
@ -372,8 +378,9 @@ color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
[node name="SmokeParticles3" type="CPUParticles2D" parent="Axle/Head/Tailpipes"]
position = Vector2( 5, -9 )
amount = 12
texture = ExtResource( 15 )
direction = Vector2( 1, -1 )
texture = ExtResource( 16 )
direction = Vector2( 1.25, -1 )
spread = 0.0
gravity = Vector2( 0, -30 )
initial_velocity = 20.0
initial_velocity_random = 1.0