forked from team-sg/hero-mark-2
several changes.
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parent
72f84c88a5
commit
198c669b41
19 changed files with 57 additions and 117 deletions
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@ -609,10 +609,9 @@ script = ExtResource( 14 )
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layer = -64
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[node name="ColorRect2" type="ColorRect" parent="CanvasLayer"]
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margin_left = 512.0
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margin_top = 8.0
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margin_right = 768.0
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margin_bottom = 200.0
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margin_left = 4608.0
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margin_right = 4864.0
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margin_bottom = 192.0
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color = Color( 0.0666667, 0.164706, 0.454902, 0.329412 )
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[node name="Background" type="ColorRect" parent="CanvasLayer"]
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@ -861,7 +860,6 @@ position = Vector2( 3584, 0 )
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material = SubResource( 7 )
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position = Vector2( 74, 69 )
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frames = SubResource( 12 )
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frame = 1
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playing = true
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script = ExtResource( 16 )
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@ -892,7 +890,6 @@ align = 1
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material = SubResource( 8 )
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position = Vector2( 106, 69 )
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frames = SubResource( 18 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
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@ -993,7 +990,6 @@ align = 1
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[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2992, 128 )
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frames = SubResource( 27 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
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@ -1010,7 +1006,6 @@ align = 1
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material = SubResource( 13 )
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position = Vector2( 2880, 102 )
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frames = SubResource( 30 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
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@ -1026,7 +1021,6 @@ align = 1
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[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2960, 62 )
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frames = SubResource( 33 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
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@ -1043,7 +1037,6 @@ align = 1
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material = SubResource( 34 )
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position = Vector2( 3024, 62 )
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frames = SubResource( 43 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
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@ -1075,6 +1068,7 @@ align = 1
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material = SubResource( 47 )
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position = Vector2( 3016, 24 )
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frames = SubResource( 50 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
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@ -1105,7 +1099,6 @@ position = Vector2( 4096, 0 )
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[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 60, 25 )
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frames = SubResource( 54 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
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@ -1121,6 +1114,7 @@ align = 1
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[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 156, 20 )
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frames = SubResource( 57 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
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@ -1167,7 +1161,7 @@ align = 1
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material = SubResource( 71 )
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position = Vector2( 72, 152 )
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frames = SubResource( 80 )
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frame = 2
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
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@ -1184,7 +1178,6 @@ align = 1
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material = SubResource( 66 )
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position = Vector2( 68, 104 )
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frames = SubResource( 70 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
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@ -1373,7 +1366,6 @@ align = 1
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material = SubResource( 82 )
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position = Vector2( 3362, 122.5 )
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frames = SubResource( 87 )
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frame = 1
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
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@ -1418,7 +1410,7 @@ align = 1
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position = Vector2( 256, 0 )
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[node name="Famira" parent="Control/RollCall6" instance=ExtResource( 47 )]
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position = Vector2( 4512, 184 )
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position = Vector2( 4502, 184 )
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credits = true
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[node name="MonsterousMechaMadeMoral" type="Label" parent="Control/RollCall6"]
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@ -16,7 +16,7 @@ onready var revolution_2083_ivy = preload("res://audio/sounds/revolution2083_ivy
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func _input(event):
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if Input.is_action_just_pressed("start") && !has_started:
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Audio.play_sound(Audio.a_star,Audio.ac_collectible)
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var r = randi() % 101
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var r = 40
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if r > 0 && r < 31: audio.stream = penny_voice
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if r >= 30 && r < 61: audio.stream = haze_voice
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if r >= 60 && r < 91: audio.stream = ivy_voice
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