forked from team-sg/hero-mark-2
git fix: this time i changed the positioning of the respawn points in one of our vertical levels, echo mountain
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parent
016a304303
commit
19638bb520
3 changed files with 23 additions and 53 deletions
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@ -38,7 +38,7 @@ extents = Vector2( 32, 8 )
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extents = Vector2( 36, 4 )
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[sub_resource type="RectangleShape2D" id=8]
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extents = Vector2( 28, 4 )
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extents = Vector2( 24, 4 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 32, 4 )
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@ -47,7 +47,7 @@ extents = Vector2( 32, 4 )
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extents = Vector2( 48, 64 )
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[sub_resource type="RectangleShape2D" id=6]
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extents = Vector2( 20, 8 )
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extents = Vector2( 16, 8 )
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 294 )
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@ -320,7 +320,7 @@ right_down_boundary = 3.0
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[node name="Snake7" parent="Enemies" instance=ExtResource( 16 )]
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position = Vector2( 208, -16 )
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left_up_boundary = 3.0
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left_up_boundary = 2.0
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right_down_boundary = 5.0
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speed = 80
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@ -525,108 +525,78 @@ position = Vector2( 60, -320 )
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[node name="Respawns" type="Node2D" parent="."]
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[node name="RespawnPoint" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 40, -32 )
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__meta__ = {
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"_edit_lock_": true
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}
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position = Vector2( 40, -16 )
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint"]
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position = Vector2( 8, -4 )
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position = Vector2( 8, -20 )
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shape = SubResource( 2 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint2" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 160, 16 )
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position = Vector2( 157, 32 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint2"]
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position = Vector2( 16, 0 )
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shape = SubResource( 9 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint6" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 48, 48 )
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position = Vector2( 48, 56 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint6"]
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position = Vector2( -12, -36 )
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position = Vector2( -12, -44 )
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shape = SubResource( 7 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint7" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 112, 40 )
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position = Vector2( 96, 24 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint7"]
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position = Vector2( -4, 0 )
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position = Vector2( 16, -4 )
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shape = SubResource( 8 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint3" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 16, -152 )
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position = Vector2( 16, -144 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint3"]
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position = Vector2( 24, -28 )
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position = Vector2( 24, -36 )
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shape = SubResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint4" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 184, -200 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint4"]
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position = Vector2( 24, -64 )
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shape = SubResource( 5 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="RespawnPoint5" parent="Respawns" instance=ExtResource( 25 )]
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position = Vector2( 172, -16 )
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position = Vector2( 176, -8 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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"_edit_group_": true
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}
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match_v = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint5"]
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position = Vector2( -8, 0 )
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position = Vector2( -16, -8 )
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shape = SubResource( 6 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Boundaries" type="StaticBody2D" parent="."]
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