options on level select

This commit is contained in:
pennyrigate 2024-07-07 18:51:30 -04:00
parent 3ad1b32492
commit 16a152903f

View file

@ -241,4 +241,10 @@ func _on_ExitMenu_pressed() -> void:
func _on_PalettesButton_button_down() -> void:
SceneManager.current_scene = load("res://menus/palette_select.tscn").instance()
func _on_OptionsScreen_exit():
options_screen.visible = false
$"%MenuPopup".grab_focus()
func _on_OptionsButton_button_down():
options_screen.visible = true
options_screen.grab_focus()