fixed credits

This commit is contained in:
pennyrigate 2023-12-26 19:05:56 -05:00
parent 5026b8eb8f
commit 137f5ff414
2 changed files with 17 additions and 17 deletions

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@ -589,7 +589,8 @@ tracks/0/keys = {
[sub_resource type="Animation" id=90]
resource_name = "credits"
length = 81.0
length = 90.0
step = 1.0
tracks/0/type = "value"
tracks/0/path = NodePath("Control:rect_position")
tracks/0/interp = 1
@ -597,10 +598,10 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76, 80, 81, 85, 86 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ) ]
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ), Vector2( -4096, 0 ), Vector2( -4352, 0 ), Vector2( -4352, 0 ), Vector2( -4608, 0 ) ]
}
[node name="Credits" type="Node" groups=["map"]]
@ -737,7 +738,7 @@ theme = ExtResource( 6 )
text = "-Our playtesters-
Penny rigate
Haze Weathers
Ivy scarlet
Ivy snyder
DogJelly
Wolfboy
Rhidianruckus
@ -802,6 +803,7 @@ position = Vector2( 3584, 0 )
material = SubResource( 7 )
position = Vector2( 74, 69 )
frames = SubResource( 12 )
frame = 1
playing = true
script = ExtResource( 16 )
@ -832,7 +834,6 @@ align = 1
material = SubResource( 8 )
position = Vector2( 106, 69 )
frames = SubResource( 18 )
frame = 2
playing = true
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
@ -902,6 +903,7 @@ position = Vector2( 1024, 0 )
material = SubResource( 13 )
position = Vector2( 2880, 24 )
frames = SubResource( 21 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
@ -918,6 +920,7 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2952, 24 )
frames = SubResource( 24 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
@ -949,6 +952,7 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2880, 102 )
frames = SubResource( 30 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
@ -964,6 +968,7 @@ align = 1
[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2960, 62 )
frames = SubResource( 33 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
@ -980,7 +985,6 @@ align = 1
material = SubResource( 34 )
position = Vector2( 3024, 62 )
frames = SubResource( 43 )
frame = 6
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
@ -996,6 +1000,7 @@ align = 1
[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2880, 62 )
frames = SubResource( 46 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
@ -1012,7 +1017,6 @@ align = 1
material = SubResource( 47 )
position = Vector2( 3016, 24 )
frames = SubResource( 50 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
@ -1043,6 +1047,7 @@ position = Vector2( 4096, 0 )
[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 60, 25 )
frames = SubResource( 54 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
@ -1058,7 +1063,6 @@ align = 1
[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 156, 20 )
frames = SubResource( 57 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
@ -1088,7 +1092,6 @@ align = 1
[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 200, 64 )
frames = SubResource( 65 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
@ -1105,7 +1108,7 @@ align = 1
material = SubResource( 71 )
position = Vector2( 72, 152 )
frames = SubResource( 80 )
frame = 7
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
@ -1122,7 +1125,6 @@ align = 1
material = SubResource( 66 )
position = Vector2( 68, 104 )
frames = SubResource( 70 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
@ -1152,7 +1154,6 @@ position = Vector2( 4, 0 )
z_index = 1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
@ -1160,7 +1161,6 @@ material = SubResource( 62 )
z_index = -1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
@ -1262,11 +1262,11 @@ position = Vector2( 3464, -8 )
autostart = false
[node name="FootShapeFront" parent="Control/RollCall4/2600/Hitbox" index="1"]
position = Vector2( 63.7334, 154.923 )
position = Vector2( 63.7333, 154.923 )
scale = Vector2( 1, 1 )
[node name="FootShapeBack" parent="Control/RollCall4/2600/Hitbox" index="2"]
position = Vector2( 42.7334, 154.923 )
position = Vector2( 42.7333, 154.923 )
scale = Vector2( 1, 1 )
[node name="ExplosionRect" parent="Control/RollCall4/2600/BigExplosion" index="0"]
@ -1311,7 +1311,7 @@ align = 1
material = SubResource( 82 )
position = Vector2( 3362, 122.5 )
frames = SubResource( 87 )
frame = 2
frame = 3
playing = true
[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]