palette pngs are dead, long live .tex

This commit is contained in:
Haze Weathers 2024-03-11 17:13:03 -04:00
parent 7a4e34a0cb
commit 11531397a8
24 changed files with 21 additions and 332 deletions

View file

@ -6,7 +6,7 @@
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=5]
[ext_resource path="res://ui/theme.tres" type="Theme" id=6]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=7]
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=7]
[ext_resource path="res://graphics/enemy/bat.png" type="Texture" id=8]
[ext_resource path="res://graphics/npc/msx_walk.png" type="Texture" id=9]
[ext_resource path="res://graphics/hud/game_staff.png" type="Texture" id=10]
@ -805,6 +805,7 @@ position = Vector2( 3584, 0 )
material = SubResource( 7 )
position = Vector2( 74, 69 )
frames = SubResource( 12 )
frame = 1
playing = true
script = ExtResource( 16 )
@ -835,6 +836,7 @@ align = 1
material = SubResource( 8 )
position = Vector2( 106, 69 )
frames = SubResource( 18 )
frame = 2
playing = true
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
@ -921,7 +923,6 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2952, 24 )
frames = SubResource( 24 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
@ -953,6 +954,7 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2880, 102 )
frames = SubResource( 30 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
@ -968,6 +970,7 @@ align = 1
[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2960, 62 )
frames = SubResource( 33 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
@ -984,6 +987,7 @@ align = 1
material = SubResource( 34 )
position = Vector2( 3024, 62 )
frames = SubResource( 43 )
frame = 6
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
@ -1016,7 +1020,6 @@ align = 1
material = SubResource( 47 )
position = Vector2( 3016, 24 )
frames = SubResource( 50 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
@ -1047,6 +1050,7 @@ position = Vector2( 4096, 0 )
[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 60, 25 )
frames = SubResource( 54 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
@ -1062,7 +1066,6 @@ align = 1
[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 156, 20 )
frames = SubResource( 57 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
@ -1108,7 +1111,7 @@ align = 1
material = SubResource( 71 )
position = Vector2( 72, 152 )
frames = SubResource( 80 )
frame = 1
frame = 7
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
@ -1125,7 +1128,6 @@ align = 1
material = SubResource( 66 )
position = Vector2( 68, 104 )
frames = SubResource( 70 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
@ -1155,6 +1157,7 @@ position = Vector2( 4, 0 )
z_index = 1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
@ -1162,6 +1165,7 @@ material = SubResource( 62 )
z_index = -1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
@ -1312,7 +1316,7 @@ align = 1
material = SubResource( 82 )
position = Vector2( 3362, 122.5 )
frames = SubResource( 87 )
frame = 2
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]

View file

@ -8,10 +8,11 @@
[ext_resource path="res://menus/file_select_panel.gd" type="Script" id=6]
[ext_resource path="res://graphics/hud/deaths_head.png" type="Texture" id=7]
[ext_resource path="res://graphics/player/sg_idle.png" type="Texture" id=8]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=9]
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=9]
[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=10]
[sub_resource type="ShaderMaterial" id=1]
resource_local_to_scene = true
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = true

View file

@ -15,7 +15,7 @@
[ext_resource path="res://graphics/level_select/wave_particle.png" type="Texture" id=13]
[ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=14]
[ext_resource path="res://graphics/level_select/whirlpool.png" type="Texture" id=15]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=16]
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=16]
[ext_resource path="res://shaders/recolor.tres" type="Shader" id=17]
[sub_resource type="CanvasItemMaterial" id=9]
@ -777,9 +777,9 @@ theme = ExtResource( 4 )
[node name="PanelContainer" type="PanelContainer" parent="MenuPopup"]
margin_left = 64.0
margin_top = 67.0
margin_top = 93.0
margin_right = 192.0
margin_bottom = 125.0
margin_bottom = 99.0
rect_min_size = Vector2( 128, 0 )
[node name="VBoxContainer" type="VBoxContainer" parent="MenuPopup/PanelContainer"]