diff --git a/objects/enemy/steam.tscn b/objects/enemy/steam.tscn index 62f9cac..06d0f2d 100644 --- a/objects/enemy/steam.tscn +++ b/objects/enemy/steam.tscn @@ -70,10 +70,10 @@ tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { -"times": PoolRealArray( 0, 0.6 ), -"transitions": PoolRealArray( 1, 1 ), +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), "update": 0, -"values": [ Vector2( 2, 12 ), Vector2( 2, 0 ) ] +"values": [ Vector2( 2, 0 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("Hitbox/CollisionShape2D:position") @@ -82,10 +82,10 @@ tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { -"times": PoolRealArray( 0, 0.6 ), -"transitions": PoolRealArray( 1, 1 ), +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), "update": 0, -"values": [ Vector2( 4, -12 ), Vector2( 4, -24 ) ] +"values": [ Vector2( 4, -24 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("Hitbox/CollisionShape2D:disabled") @@ -94,10 +94,10 @@ tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { -"times": PoolRealArray( 0, 0.6 ), -"transitions": PoolRealArray( 1, 1 ), +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), "update": 1, -"values": [ false, true ] +"values": [ true ] } [sub_resource type="Animation" id=5] @@ -158,6 +158,7 @@ off_time = 2.0 [node name="SteamParticles" type="CPUParticles2D" parent="."] position = Vector2( 4, 0 ) +emitting = false amount = 16 texture = ExtResource( 2 ) direction = Vector2( 0, -1 )