buncha bullshit

This commit is contained in:
pennyrigate 2024-07-12 23:37:59 -04:00
parent 0fa8ab9930
commit 0cfe581493
8 changed files with 175 additions and 0 deletions

5
shaders/fire.gdshader Normal file
View file

@ -0,0 +1,5 @@
shader_type canvas_item;
void fragment() {
COLOR = texture(TEXTURE, vec2(UV.x + sin(TIME / 2.5 + UV.y*6.0)/30.0,UV.y));
}