forked from team-sg/hero-mark-2
buncha bullshit
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8 changed files with 175 additions and 0 deletions
20
objects/environment/test_fire/test_fire.tscn
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20
objects/environment/test_fire/test_fire.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://graphics/backgrounds/fire.png" type="Texture" id=1]
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[ext_resource path="res://shaders/fire.gdshader" type="Shader" id=2]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 2 )
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[node name="Node2D" type="Node2D"]
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_right = 256.0
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margin_bottom = 192.0
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color = Color( 0, 0, 0, 1 )
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[node name="Fire" type="Sprite" parent="."]
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material = SubResource( 1 )
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position = Vector2( 144, 96 )
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scale = Vector2( 2.02667, 1 )
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texture = ExtResource( 1 )
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