forked from team-sg/hero-mark-2
make arrows collide with dynamic objects (closes #61)
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4 changed files with 4 additions and 3 deletions
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@ -15,7 +15,7 @@ extents = Vector2( 3.7, 4 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 4, 4 )
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[node name="Rock" type="KinematicBody2D" groups=["pushable"]]
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[node name="Rock" type="KinematicBody2D" groups=["pushable", "stop_arrow"]]
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collision_layer = 4
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script = ExtResource( 3 )
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