forked from team-sg/hero-mark-2
more work on final boss
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7 changed files with 196 additions and 24 deletions
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@ -78,6 +78,13 @@ func set_energy(value: float) -> void:
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emit_signal("energy_changed", energy)
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func land(duck: bool) -> void:
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if duck:
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anims.play("Duck")
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else:
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anims.play("UnDuck")
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func shoot() -> void:
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set_energy(energy - bullet_energy)
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Audio.play_sound(Audio.a_bullet_barrage,Audio.ac_collectible)
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