forked from team-sg/hero-mark-2
new spike graphics + lab falling block
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parent
519670e0cd
commit
0aa328fb59
7 changed files with 320 additions and 65 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="TileSet" load_steps=15 format=2]
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[gd_resource type="TileSet" load_steps=16 format=2]
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[ext_resource path="res://graphics/tiles/water.tres" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/spike.png" type="Texture" id=2]
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@ -11,11 +11,14 @@
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[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
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points = PoolVector2Array( 7, 8, 1, 8, 1, 1, 7, 1 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 1, 1, 7, 1, 7, 7, 1, 7 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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@ -236,3 +239,24 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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11/z_index = 0
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12/name = "spike.png 12"
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12/texture = ExtResource( 2 )
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12/tex_offset = Vector2( 0, 0 )
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12/modulate = Color( 1, 1, 1, 1 )
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12/region = Rect2( 8, 0, 8, 8 )
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12/tile_mode = 0
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12/occluder_offset = Vector2( 0, 0 )
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12/navigation_offset = Vector2( 0, 0 )
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12/shape_offset = Vector2( 0, 0 )
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12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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12/shape = SubResource( 8 )
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12/shape_one_way = false
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12/shape_one_way_margin = 1.0
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12/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 8 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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12/z_index = 0
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