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pennyrigate 2022-12-07 02:00:47 -05:00
commit 096ebe5aa4
275 changed files with 3937 additions and 0 deletions

13
objects/rock/rock.gd Normal file
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extends KinematicBody2D
var velocity = Vector2.ZERO
func _physics_process(delta):
if !is_on_floor():
#Gravity
velocity.y = 100
velocity.x = 0
move_and_slide(velocity,Vector2.UP)
velocity.x = 0
func push(direction):
velocity -= direction * 32