adjusted spike hitbox to be a little more lenient

This commit is contained in:
pennyrigate 2023-05-01 03:17:46 -04:00
parent 5fff13eede
commit 05339e3ac1
2 changed files with 19 additions and 5 deletions

File diff suppressed because one or more lines are too long

View file

@ -9,7 +9,7 @@
[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )