forked from team-sg/hero-mark-2
adjusted spike hitbox to be a little more lenient
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5fff13eede
commit
05339e3ac1
2 changed files with 19 additions and 5 deletions
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@ -9,7 +9,7 @@
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[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
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[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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points = PoolVector2Array( 7, 8, 1, 8, 1, 2, 7, 2 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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