forked from team-sg/hero-mark-2
game over screen
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e49de76c47
commit
035bd68980
7 changed files with 68 additions and 12 deletions
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@ -181,7 +181,3 @@ func _enter_code():
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dir.list_dir_end()
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"SKELETON":
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Game.keys = 50
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"GOVERMAN":
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var map = get_tree().get_nodes_in_group("map").pop_back()
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var gover = load("res://menus/game_over.tscn").instance()
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map.add_child(gover)
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@ -243,7 +243,12 @@ func _on_player_died() -> void:
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Audio.ac_music.stream_paused = true
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yield(time_tween, "finished")
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yield(get_tree().create_timer(1.0 * 0.1), "timeout")
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call_deferred("restart_level")
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Engine.time_scale = 1.0
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Fade.fade_out(0.4)
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yield(Fade, "fade_finished")
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var map = get_map()
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var gover = load("res://menus/game_over.tscn").instance()
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map.add_child(gover)
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else:
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# count death
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lives -= 1
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