forked from team-sg/hero-mark-2
state chart updates
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parent
d11ccb37a1
commit
02b85c7dd2
7 changed files with 242 additions and 18 deletions
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@ -39,6 +39,11 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://addons/godot_state_charts/state_chart.gd"
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}, {
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"base": "Tree",
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"class": "StateChartDebug",
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"language": "GDScript",
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"path": "res://addons/godot_state_charts/state_chart_debug.gd"
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}, {
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"base": "Node",
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"class": "Transition",
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"language": "GDScript",
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@ -49,8 +54,9 @@ _global_script_class_icons={
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"CompoundState": "res://addons/godot_state_charts/compound_state.svg",
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"LevelEntry": "",
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"ParallelState": "res://addons/godot_state_charts/parallel_state.svg",
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"State": "",
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"State": "res://addons/godot_state_charts/state.svg",
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"StateChart": "res://addons/godot_state_charts/state_chart.svg",
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"StateChartDebug": "",
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"Transition": "res://addons/godot_state_charts/transition.svg"
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}
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@ -91,7 +97,7 @@ window/handheld/orientation="sensor_landscape"
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[editor_plugins]
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enabled=PoolStringArray( )
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enabled=PoolStringArray( "res://addons/godot_state_charts/plugin.cfg" )
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[global]
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