forked from team-sg/hero-mark-2
roboturret resets timer when offscreen
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parent
feef4019a4
commit
00558c3e13
3 changed files with 25 additions and 8 deletions
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@ -155,7 +155,6 @@ material = SubResource( 4 )
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position = Vector2( 120, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest4" type="AnimatedSprite" parent="."]
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@ -163,6 +162,7 @@ material = SubResource( 4 )
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position = Vector2( 160, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest5" type="AnimatedSprite" parent="."]
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@ -170,6 +170,7 @@ material = SubResource( 4 )
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position = Vector2( 56, 176 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
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@ -177,13 +178,13 @@ position = Vector2( 48, 120 )
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[node name="AnimatedSprite" parent="RollingFiend" index="0"]
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visible = false
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frame = 1
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[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
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material = SubResource( 4 )
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position = Vector2( 4, 4 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="Steam" parent="." instance=ExtResource( 23 )]
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