fixed daytime title screen

This commit is contained in:
pennyrigate 2023-09-19 07:56:40 -04:00
parent 5c19e60cef
commit 00151e1a0d

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=2]
[gd_scene load_steps=20 format=2]
[ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=1]
[ext_resource path="res://shaders/wibble_border.gdshader" type="Shader" id=2]
@ -14,6 +14,16 @@
[ext_resource path="res://graphics/backgrounds/moon.png" type="Texture" id=12]
[ext_resource path="res://graphics/hud/title_credits.png" type="Texture" id=13]
[sub_resource type="ShaderMaterial" id=7]
shader = ExtResource( 8 )
shader_param/color_1 = Color( 0.121569, 0.454902, 1, 1 )
shader_param/color_2 = Color( 0.113725, 0.321569, 0.466667, 1 )
shader_param/checker_size = Vector2( 16, 16 )
shader_param/pan_speed = Vector2( 0, 0 )
shader_param/cycle_speed = Vector2( 6, 3 )
shader_param/cycle_alternation = Vector2( 6, 3 )
shader_param/uv_transform = Transform2D( 0, 1, 1, 0, 0, 0 )
[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 8 )
shader_param/color_1 = Color( 0.662745, 0.647059, 0.819608, 1 )
@ -66,7 +76,7 @@ next_menu = ExtResource( 6 )
visible = false
[node name="ColorRect" type="ColorRect" parent="Day"]
material = SubResource( 3 )
material = SubResource( 7 )
margin_right = 256.0
margin_bottom = 192.0