gui experiment

This commit is contained in:
Haze Weathers 2025-09-16 12:57:22 -06:00
parent 963c797594
commit fb3ba5d291
3 changed files with 127 additions and 57 deletions

65
src/editor.rs Normal file
View file

@ -0,0 +1,65 @@
use atomic_float::AtomicF32;
use nih_plug::{editor::Editor, util};
use nih_plug_vizia::{
ViziaState, ViziaTheming, assets, create_vizia_editor,
vizia::prelude::*,
widgets::{ParamSlider, PeakMeter, ResizeHandle},
};
use std::sync::{Arc, atomic::Ordering};
use crate::GainParams;
#[derive(Lens)]
struct Data {
params: Arc<GainParams>,
peak_meter: Arc<AtomicF32>,
}
impl Model for Data {}
pub(crate) fn default_state() -> Arc<ViziaState> {
ViziaState::new(|| (200, 150))
}
pub(crate) fn create(
params: Arc<GainParams>,
peak_meter: Arc<AtomicF32>,
editor_state: Arc<ViziaState>,
) -> Option<Box<dyn Editor>> {
create_vizia_editor(editor_state, ViziaTheming::Custom, move |cx, _| {
assets::register_noto_sans_light(cx);
assets::register_noto_sans_thin(cx);
Data {
params: params.clone(),
peak_meter: peak_meter.clone(),
}
.build(cx);
VStack::new(cx, |cx| {
Label::new(cx, "Gain GUI")
.font_family(vec![FamilyOwned::Name(String::from(assets::NOTO_SANS))])
.font_weight(FontWeightKeyword::Thin)
.font_size(30.0)
.height(Pixels(50.0))
.child_top(Stretch(1.0))
.child_bottom(Pixels(0.0));
Label::new(cx, "Gain");
ParamSlider::new(cx, Data::params, |params| &params.gain);
PeakMeter::new(
cx,
Data::peak_meter
.map(|peak_meter| util::gain_to_db(peak_meter.load(Ordering::Relaxed))),
Some(Duration::from_millis(600)),
)
.top(Pixels(10.0));
})
.row_between(Pixels(0.0))
.child_left(Stretch(1.0))
.child_right(Stretch(1.0));
ResizeHandle::new(cx);
})
}

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@ -1,42 +1,37 @@
use nih_plug::{params::persist, prelude::*};
use parking_lot::Mutex;
use std::sync::Arc;
use atomic_float::AtomicF32;
use nih_plug::prelude::*;
use nih_plug_vizia::ViziaState;
use std::sync::{Arc, atomic::Ordering};
struct Gain {
mod editor;
const PEAK_METER_DECAY_MS: f64 = 150.0;
pub struct Gain {
params: Arc<GainParams>,
// gotta normalize peak meters response based on sample rate :)
peak_meter_decay_weight: f32,
// current peak meter value, stored in Arc to share between GUI and processing
peak_meter: Arc<AtomicF32>,
}
#[derive(Params)]
struct GainParams {
#[persist = "editor-state"]
editor_state: Arc<ViziaState>,
#[id = "gain"]
pub gain: FloatParam,
#[persist = "industry_secrets"]
pub random: Mutex<Vec<f32>>,
#[nested(group = "Subparameters")]
pub sub_params: SubParams,
#[nested(array, group = "Array Parameters")]
pub array_params: [ArrayParams; 3],
}
#[derive(Params)]
struct SubParams {
#[id = "thing"]
pub nested_parameter: FloatParam,
}
#[derive(Params)]
struct ArrayParams {
#[id = "noope"]
pub nope: FloatParam,
}
impl Default for Gain {
fn default() -> Self {
Self {
params: Arc::new(GainParams::default()),
peak_meter_decay_weight: 1.0,
peak_meter: Arc::new(AtomicF32::new(util::MINUS_INFINITY_DB)),
}
}
}
@ -44,45 +39,21 @@ impl Default for Gain {
impl Default for GainParams {
fn default() -> Self {
Self {
// gain stored as linear gain.
editor_state: editor::default_state(),
gain: FloatParam::new(
"Gain",
util::db_to_gain(0.0),
FloatRange::Skewed {
min: -30.0,
max: 30.0,
// makes range appear as if linear while displaying decibel values
factor: FloatRange::gain_skew_factor(-30.0, 30.0),
},
)
// logarithmic smoothing because value is stored as linear
.with_smoother(SmoothingStyle::Logarithmic(50.0))
.with_unit(" dB")
.with_value_to_string(formatters::v2s_f32_gain_to_db(2))
.with_string_to_value(formatters::s2v_f32_gain_to_db()),
// persisted values can be initialized like any other
random: Mutex::new(Vec::new()),
sub_params: SubParams {
nested_parameter: FloatParam::new(
"Unused Nested Parameter",
0.5,
FloatRange::Skewed {
min: 2.0,
max: 2.4,
factor: FloatRange::skew_factor(2.0),
},
)
.with_value_to_string(formatters::v2s_f32_rounded(2)),
},
array_params: [1, 2, 3].map(|i| ArrayParams {
nope: FloatParam::new(
format!("Nope {i}"),
0.5,
FloatRange::Linear { min: 1.0, max: 2.0 },
),
}),
}
}
}
@ -102,11 +73,7 @@ impl Plugin for Gain {
AudioIOLayout {
main_input_channels: NonZeroU32::new(2),
main_output_channels: NonZeroU32::new(2),
aux_input_ports: &[],
aux_output_ports: &[],
names: PortNames::const_default(),
..AudioIOLayout::const_default()
},
AudioIOLayout {
main_input_channels: NonZeroU32::new(1),
@ -125,6 +92,27 @@ impl Plugin for Gain {
self.params.clone()
}
fn editor(&mut self, _async_executor: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
editor::create(
self.params.clone(),
self.peak_meter.clone(),
self.params.editor_state.clone(),
)
}
fn initialize(
&mut self,
_audio_io_layout: &AudioIOLayout,
buffer_config: &BufferConfig,
_context: &mut impl InitContext<Self>,
) -> bool {
self.peak_meter_decay_weight = 0.25f64
.powf((buffer_config.sample_rate as f64 * PEAK_METER_DECAY_MS / 1000.0).recip())
as f32;
true
}
fn process(
&mut self,
buffer: &mut Buffer,
@ -132,10 +120,27 @@ impl Plugin for Gain {
_context: &mut impl ProcessContext<Self>,
) -> ProcessStatus {
for channel_samples in buffer.iter_samples() {
let gain = self.params.gain.smoothed.next();
let mut amplitude = 0.0;
let num_samples = channel_samples.len();
let gain = self.params.gain.smoothed.next();
for sample in channel_samples {
*sample *= gain;
amplitude += *sample;
}
// save resources by only doing GUI calculations when GUI is open
if self.params.editor_state.is_open() {
amplitude = (amplitude / num_samples as f32).abs();
let current_peak_meter = self.peak_meter.load(Ordering::Relaxed);
let new_peak_meter = if amplitude > current_peak_meter {
amplitude
} else {
current_peak_meter * self.peak_meter_decay_weight
+ amplitude * (1.0 - self.peak_meter_decay_weight)
};
self.peak_meter.store(new_peak_meter, Ordering::Relaxed);
}
}