[gd_scene load_steps=4 format=3 uid="uid://ccyfbp8cypnyy"] [ext_resource type="Shader" path="res://assets/shaders/outline.gdshader" id="1_d8t6k"] [ext_resource type="Script" path="res://objects/weapons/projectiles/pickup.gd" id="2_wyw28"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ocln2"] resource_local_to_scene = true shader = ExtResource("1_d8t6k") shader_parameter/outline_enabled = false shader_parameter/outline_color = Color(0.358343, 0.568333, 0.699081, 1) [node name="Pickup" type="RigidBody2D"] material = SubResource("ShaderMaterial_ocln2") collision_layer = 8 script = ExtResource("2_wyw28") [node name="Pickup" type="Area2D" parent="."] collision_layer = 128 collision_mask = 256 input_pickable = false monitoring = false